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Senior Staff Engineer - GPU Rendering

    • Markham, Ontario
  • 12ecd

Job description

Our team has an immediate permanent opening for an Senior Staff Engineer.

Responsibilities:

  • Perform deep analysis on graphics applications, and optimize software components to deliver best graphics experience on Huawei GPU.
  • Contribute to software development at the product or platform level.
  • Contribute to design and code writing for a specific cross-sub-system or codes of key algorithms.
  • Deep-dive in the areas of cloud gaming, wireless AR/VR/XR, rendering farm, digital twin, and metaverse.

Job requirements

What you’ll bring to the team:

  • Excellent C/C++ programming skills.
  • Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing).
  • Experience with rendering techniques and their optimizations, such as real-time ray-tracing, PBR, light-map, screen space reflection, SSAO, etc.
  • Application or driver development experience on Vulkan, OpenGL-ES/OpenGL.
  • Experience with game engines such as O3DE, Unity or others.
  • GPU virtualization experience is an asset. 
  • Knowledge of neural rendering is an asset. 
  • Game development experience on Linux/Android is an asset.

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