Job description
Our team has an immediate permanent opening for an Senior Staff Engineer.
Responsibilities:
- Perform deep analysis on graphics applications, and optimize software components to deliver best graphics experience on Huawei GPU.
- Contribute to software development at the product or platform level.
- Contribute to design and code writing for a specific cross-sub-system or codes of key algorithms.
- Deep-dive in the areas of cloud gaming, wireless AR/VR/XR, rendering farm, digital twin, and metaverse.
Job requirements
What you’ll bring to the team:
- Excellent C/C++ programming skills.
- Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing).
- Experience with rendering techniques and their optimizations, such as real-time ray-tracing, PBR, light-map, screen space reflection, SSAO, etc.
- Application or driver development experience on Vulkan, OpenGL-ES/OpenGL.
- Experience with game engines such as O3DE, Unity or others.
- GPU virtualization experience is an asset.
- Knowledge of neural rendering is an asset.
- Game development experience on Linux/Android is an asset.
#LI-SZ2
or
All done!
Your application has been successfully submitted!