Job description
Our team has an immediate permanent opening for an Principal Engineer.
Responsibilities:
- Lead the research and development efforts in AI accelerated neural rendering and neural video compression technologies.
- Drive the evaluation of state-of-the-art (SOTA) algorithms, assessing their performance within the Huawei platform.
- Architect and implement optimizations at both low-level software and hardware layers to enhance visual quality and computing speed.
- Foster deep collaboration with cross-functional teams, providing strategic insights for hardware/software co-design features.
Job requirements
What you’ll bring to the team:
- Extensive experience and expertise in neural rendering techniques, such as DLSS, NeRF, 3DGS.
- Demonstrated proficiency in Neural Video Compression techniques, including DVC, FVC, and DCVC.
- A thorough understanding of traditional graphics rendering pipeline, such as rasterization and ray-tracing.
- Experience with AI assisted ray tracing acceleration.
- Strong familiarity with traditional video codec (H26x/VPx/AVx).
- Proficient in graphics API, such as Vulkan, OpenGL-ES/OpenGL.
- Advanced programming skills in C/C++ and Python.
- Knowledge of game engines such as O3DE/Unity/UE is an asset.
- Experience with Linux/Android platforms is an asset.
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