
Job description
Huawei Canada has an immediate permanent opening for an Senior Staff Engineer.
About the team:
The Computing Data Application Acceleration Lab aims to create a leading global data analytics platform organized into three specialized teams using innovative programming technologies. This team focuses on full-stack innovations, including software-hardware co-design and optimizing data efficiency at both the storage and runtime layers. This team also develops next-generation GPU architecture for gaming, cloud rendering, VR/AR, and Metaverse applications.
One of the goals of this lab are to enhance algorithm performance and training efficiency across industries, fostering long-term competitiveness.
About the job:
Perform deep analysis on graphics applications, and optimize software components to deliver best graphics experience on Huawei GPU.
Contribute to software development at the product or platform level.
Contribute to design and code writing for a specific cross-sub-system or codes of key algorithms.
Deep-dive in the areas of cloud gaming, wireless AR/VR/XR, rendering farm, digital twin, and metaverse.
Job requirements
About the ideal candidate:
Excellent C/C++ programming skills.
Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing).
Experience with rendering techniques and their optimizations, such as real-time ray-tracing, PBR, light-map, screen space reflection, SSAO, etc.
Application or driver development experience on Vulkan, OpenGL-ES/OpenGL.
Experience with game engines such as O3DE, Unity or others.
GPU virtualization experience is an asset.
Knowledge of neural rendering is an asset.
Game development experience on Linux/Android is an asset.
#LI-SZ2
or
All done!
Your application has been successfully submitted!