
Job description
Huawei Canada has an immediate 12-month contract opening for a Senior Researcher.
About the team:
The Software-Hardware System Optimization Lab continuously improves the power efficiency and performance of smartphone products through software-hardware systems optimization and architecture innovation. We keep tracking the trends of cutting-edge technologies, building the competitive strength of mobile AI, graphics, multimedia, and software architecture for mobile phone products.
About the job:
Research on the latest graphics trends and technologies for real-time rendering, games, and game engines.
Design and develop real-time computer graphics rendering systems on devices.
Design cutting-edge rendering techniques and algorithms, including shaders and content pipeline.
Profile and optimize GPU/CPU performance on multiple platforms.
Job requirements
About the ideal candidate:
BSc degree in Computer Science/Engineering or equivalent experience.
Hands-on experience in designing real-time rendering systems and features.
Experience with one of the following APIs: Vulkan, OpenGL ES, DirectX. Experience with existing game engines such as UE or Unity.
Skilled in C/C++ and experience in object-oriented design and implementation.
Minimum 2 years of researching & engineering experience.
Game development and rendering experience is an asset.
Knowledge of GPU architectures is an asset.
Console development experience is an asset.
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