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Graphics Engineer - Cloud GPU Systems

  • Vancouver, British Columbia
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Job description

Our team has an immediate 12-month contract opening for a Graphics Engineer - Cloud GPU Systems.

Responsibilities:

  • Participate in the design and development of software architecture for cloud GPU systems.
  • Responsible for producing detailed architecture design documentation and corresponding demonstration programs along with their architecture.
  • In-depth understanding of software architecture design, software design principles, software design patterns, and software development processes.
  • Possess relevant work experience in graphic design and development, capable of providing professional technical support in the graphics domain.
  • Proficient in at least one programming language, such as C/C++/Java/Typescript.
  • Familiar with graphics APIs such as OpenGL, Vulkan, 3D game engines, microservices, etc.

The target annual compensation (based on 2080 hours per year) for this position ranges from $78,000 to $168,000 depending on education, experience and demonstrated expertise.

Job requirements

What you’ll bring to the team:

  • Bachelor's degree or higher in Computer Science or a related field.
  • Minimum of 3 years of relevant work experience.
  • Deep understanding of cloud GPU systems, familiarity with related technologies and industry trends.
  • Excellent graphic design and development skills.
  • Good communication skills and a collaborative team spirit.

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