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Co-op Engineer - Graphic Rendering

  • Vancouver, British Columbia
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Job description

Our team has an immediate 12-month co-op opening for an Engineer.
Responsibilities:

• Design and develop real-time computer graphics rendering systems on devices.

• Evaluate, test, and debug the graphics systems.
• Profile and optimize GPU/CPU performance on multiple platforms.
• Closely collaborate and interact with team members.


The target annual compensation (based on 2080 hours per year) ranges from $56,000 to $79,000 depending on education, experience and demonstrated expertise.

Job requirements

What you’ll bring to the team:

• Currently enrolled in a university and registered with school’s co-op program.
• Excellent communication skills, self-motivated, with creative thinking and attention to details.

• Familiarity with development environments such as Linux, Shell programming, git.

• Proficiency with C/C++ and experience in object-oriented design and implementation.
• Experience with one of the following APIs: Vulkan, OpenGL ES, DirectX.
• Knowledge of GPU architectures is an asset.


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